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So if anyone is a programmer, likes to play around with scripts I'll do the graphics. I think you could even put the shadow cast by the light source into the tileset, making it look very much like a 3d game. The tileset would be very easy to render out, you just put a camera at a certain angle facing the ground and place all your models right under it, 3d graphics makes it possible for the tiles to receive realistic light, so all objects in the tileset would be realistically lit from a single light source, the sun. First thing would be to render out a 3d character sprite that can face 8 directions and move pixel by pixel around the map. But the pixelated graphics look terrible, anyone wanna team up and try to make a small 3D rpg maker game. The rpg maker has most of the difficult stuff already done, the menus, the messages, the battles, the stats. Me and an internet programmer made this about a year ago, I did the camera work and the graphics, looking pretty bad especially the menus. It should be possible with a bit of work to create something that looks nearly identical to final fantasy 7, 8 or 9. It would be easy to fake 3d in battles, you just render out frames from a 3d character who walks into the picture towards the sprites that are lined up in the distance.Īnyway if someone is good at scripting I could help you out with the 3d graphics. Render out a special sprite from a 3d character and you would end up with something that look very much 3d right. You use the second layer to add sprites that the character could walk behind. Designed by the experienced game developer Omar Zaki, this course will help you master the creation of a 3D Action Role-Playing Game (RPG) with the open source Godot engine.
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I think it could be possible to have this work. Embark on a journey through the realms of 3D game development with a new video course on the YouTube channel. At the squares at the bottom the sprite would be big and at the squares at the top the sprite would be small.Ĭould the character walk in 8 directions with pixel movement, so he isn't restricted to stand in one of the squares. Concoct an original narrative, customize everything from the game world to the characters, and share. You can take the reins as a game developer with RPG Maker Fes for the 3DS. Then somehow make the character sprite change size as he moves towards the horizon or up the 2d grid. Designing a role-playing game from scratch is no longer a pipe dream reserved for the tech-savvy or those willing to endure years of coding classes. What if you put a panorama image as a background, this would be the landscape that the player would walk through. Remember the old final fantasy games with the pre rendered backgrounds. I'm trying to think of how you would achieve the illusion of 3d in the rpg maker.